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As part of a course we had to make a game in 2 days that involved random dice and be made as a Windows forms application with Visual Basic. So we had to make a game in something that was the furthest you could get from a game engine with a language I had never used before. But h...

    Inspection & Dissection: Dice-Jack

    Tue 24 Sep 2019

    As part of a course we had to make a game in 2 days that involved random dice and be made as a Windows forms application with Visual Basic. So we had to make a game in something that was the furthest you could get from a game engine with a language I had never used before. But h...

  • Probably

    Sat 17 Aug 2019

    We are currently in a scholarly purgatory. The time between July and September where you are attached to no institution, have no motivation and spend months fretting over how your past self will affect your future self (neither of which do anything for your current self) At 11 ...

  • 
“Real programmers set the universal constants at the start such that the universe evolves to contain the disk with the data they want .”

 xkcd 378

I wanted to add a gallery for users to be able to scroll through a variety of images so I did a quick google search about how ...

    Making a Mobile App – Chapter 5: Go Your Own Way

    Sat 09 Mar 2019

    “Real programmers set the universal constants at the start such that the universe evolves to contain the disk with the data they want .” xkcd 378 I wanted to add a gallery for users to be able to scroll through a variety of images so I did a quick google search about how ...

  • 
 “A common mistake that people make when trying to design something
 completely foolproof is to underestimate the ingenuity of complete fools.”

 Douglas Adams

As this app will be for a business, it has to serve some purposes. First it has to present the company as a profes...

    Making a Mobile App – Chapter 4: Fast and Flash

    Mon 10 Dec 2018

    “A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.” Douglas Adams As this app will be for a business, it has to serve some purposes. First it has to present the company as a profes...

  • 

“He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which.”

Douglas Adams

Setting up your React/Expo app is fairly straightforward but does require using the command line and some basic kn...

    Making a Mobile App – Chapter 3: The Setup

    Mon 10 Dec 2018

    “He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which.” Douglas Adams Setting up your React/Expo app is fairly straightforward but does require using the command line and some basic kn...

  • 
“Dont Panic.”

Douglas Adams

Finding the right tool for the job might be the most important thing Ive learned in my short time in the world of development. The classic conversation everyone who wants to get into development goes something like this:

New Guy: “What progr...

    Making a Mobile App – Chapter 2: A Bad Worker Blames His Tools

    Sun 09 Dec 2018

    “Dont Panic.” Douglas Adams Finding the right tool for the job might be the most important thing Ive learned in my short time in the world of development. The classic conversation everyone who wants to get into development goes something like this: New Guy: “What progr...

  • 
 “I may not have gone where I intended to go, but I think I have ended up
 where I needed to be.”

 Douglas Adams

Self-learning is often like trying to solve a maze, you follow the first path you see as far as you can. You reach a dead end. Then use what you learned in that...

    Making a Mobile App – Chapter 1: A Few False Starts

    Sun 09 Dec 2018

    “I may not have gone where I intended to go, but I think I have ended up where I needed to be.” Douglas Adams Self-learning is often like trying to solve a maze, you follow the first path you see as far as you can. You reach a dead end. Then use what you learned in that...

  • 
“It can be very dangerous to see things from somebody elses point of view
without the proper training.”

 Douglas Adams

As I have said before, my first outreach into programming began with  a GCSE Computer Science course which was cancelled after 7 months for various reaso...

    Where I Began

    Wed 27 Jun 2018

    “It can be very dangerous to see things from somebody elses point of view without the proper training.” Douglas Adams As I have said before, my first outreach into programming began with a GCSE Computer Science course which was cancelled after 7 months for various reaso...

  • 
 “Human beings, who are almost unique in having the ability to learn from the  experience of others, are also remarkable for their apparent disinclination to
 do so.”

 Douglas Adams

Available at my [project](projects) page


Why Such a Simple Game?

Because I wouldnt...

    Inspection & Dissection: Ping! – My First Game in Unity

    Sat 23 Jun 2018

    “Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so.” Douglas Adams Available at my [project](projects) page Why Such a Simple Game? Because I wouldnt...

  • “It is a mistake to think you can solve any major problems just with potatoes.” - Douglas Adams

    A Game of Two Halves

    Sat 23 Jun 2018

    “It is a mistake to think you can solve any major problems just with potatoes.” - Douglas Adams

  • 


 “The Guide says there is an art to flying”, said Ford, “or
 rather a knack. The knack lies in learning how to throw
 yourself at the ground and miss.”

 -Douglas Adams


I always had a desire to look under the hood of the video games and software I spent so much time on ...

    The First Line of Code

    Sat 23 Jun 2018

    “The Guide says there is an art to flying”, said Ford, “or rather a knack. The knack lies in learning how to throw yourself at the ground and miss.” -Douglas Adams I always had a desire to look under the hood of the video games and software I spent so much time on ...

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© Luke Briggs